AI Camera Controls — Orbit, Dolly and Crane Shots From One Image

Turn a single image into a moving shot. Pick a camera move and H3 Max keeps your subject locked and undistorted while the camera travels around it.

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Camera Controls Examples

One image in, one camera move chosen, one finished shot out — the subject stays exactly as it was.

Source image
Source image
Camera move

Revelação épica

Sobe de um ângulo baixo e se aproxima — uma entrada dramática

Prompt

Soft cinematic ambient music swells gently, quiet studio room tone in the background. She stays still and simply looks at the camera.

Generated video

This clip has sound. Unmute the player to hear it — on a phone, tap the video first to bring up the controls.

Nine camera moves, one click each

Every move is a preset built from tested keyframes. You never type an angle.

Órbita 360

Dá uma volta completa ao redor do objeto — o clássico para apresentar produtos

Descida aérea

Desce de uma vista quase de cima até um close fechado

Giro rápido

Duas voltas completas e rápidas que terminam no ponto de partida

Revelação épica

Sobe de um ângulo baixo e se aproxima — uma entrada dramática

Dolly in

Avança em linha reta em direção ao objeto

Dolly out

Recua para revelar a cena mais ampla

Arco à esquerda

Faz um quarto de volta para a esquerda

Arco à direita

Faz um quarto de volta para a direita

Subida contra-plongée

Começa baixo, olhando para cima, e depois se nivela

Why this beats writing “orbit the product” in a prompt

Camera movement driven by an actual camera path, not by a model rewriting your scene.

Your subject does not warp

Prompt-driven camera moves usually fail the same way: ask for an orbit and the model redraws the product from a guess instead of moving the viewpoint. This model runs a fixed internal camera path, so the subject you uploaded is the subject you get back.

Presets, not numbers

Orbit, arc, dolly, overhead descent and more are ready to click. The underlying keyframes were calibrated on real generations, so you skip the trial and error entirely.

5 to 15 seconds, sound when you ask for it

Pick any length from 5 to 15 seconds. Describe the sound you want in the prompt and it usually comes back on a synchronized track — leave the prompt empty and you get a silent camera move.

Up to 1080P

Render at 480P for quick drafts, 768P as the everyday default, or 1080P when the shot is going somewhere public.

How to add camera movement to an image

Three steps, no keyframing.

1

Upload your image

Whatever sits at the centre of the frame becomes the subject the camera orbits. The output keeps your image's aspect ratio.

2

Pick a camera move

Choose from nine presets — 360 orbit for product reveals, dolly in to build tension, bird's eye descend for a dramatic open.

3

Set length and resolution, then generate

Choose 5 to 15 seconds and a resolution. The prompt is optional — leave it empty and the camera move alone drives the shot.

Camera Controls FAQ

What it does, and what it does not.

Give your image a camera

Pick a move and get a finished shot in seconds.

Browse the camera moves